This node takes a height map as an input, and turns it into a normal and an ambient occlusion map, as well as passing the height map through. This way, you only have one input slot to keep updated, instead of three.

Uploaded: almost 4 years ago
Updated: almost 4 years ago
Version: 1
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over 3 years ago

There's an Input Greyscale node connecting to the three outputs. Normal and Ambient Occlusion through the appropriate nodes, while height is just "handed through" without processing. All you need to do then is set the appropriate usages and expose the parameters. The Allegorithmic Youtube channel has further information on how to do this.

over 3 years ago

How'd you made it?

2 months ago

If you have the right person by your side, 80% of you don't need it. I found my joy here play solitaire. and they gave me the answer so I can find joy every day after stressful working hours.