This node will take a base color decal such as a sticker, generate a mask for it and damage/rip/tear the edges to give a worn out look. In cases where the generated mask doesn't work you can plug in your own (Custom Shape Mask). There is also a "Detail Mask" input to add any extra wear and tear you want.
*PNG images with no background work best. Images with white areas can cause issues in auto generating a mask. If this happens please use your own "Custom Shape Mask"
Uploaded: almost 7 years ago
Updated: almost 7 years ago
File Name: Edge_Fray.zip
Size: 5.79 KB
This looks incredibly useful. Thanks for sharing!
Should be applied asi filter or generator?
How do you apply it? A few instructions please.
This does look amazing. Would anyone be willing to help a noob out and give instructions on how to use this in substance painter. I haven't been able to figure it out for the life of me.
how do you get this working i'm currently trying to use it in substance painter 2018.3.1 and it's not working is there any help with it
Hi Thank you for your Generator. I've published a tutorial with use your Generator .
You can see here , How Create Dirty Edge in Substance Painter:
I dont understand how to use at sp？