Mesh of MAT, for the "Meet MAT 2: The 2020 Substance 3D Painting Contest"
Find more information about this contest on
https://magazine.substance3d.com/contest/meet-mat-2/
By exception to section 1.2 of Substance Share (End User) License Agreement, use of Mesh Mat is not subject to CC BY 4.0. Non-commercial purpose is authorized and subject to other provisions of Substance Share License Agreement. Use of Mesh Mat for any commercial purpose is subject to Adobeprior written consent and conclusion of a specific licensing agreement, as the case may be.
Uploaded: over 2 years ago
Updated: over 2 years ago
Version: 1
File Name: MeetMat_2.FBX
Size: 1.88 MB
This looks like the meet mat 1 mesh, and looks different to the one on the competition. Just to be clear, are we using this mesh and not the robot looking one?
(derp, I think those might be displacements on the model in the contest page.)
MrAzureAngel they aren't displacement maps. It's an entirely different mesh. Open it in Sketchfab and click the wireframe view mode and you can see it's a new mesh. It's weird to see the links all opening the old mesh. They have made it seem like a new mesh is available for this comp, but the new MeetMat mesh is not available anywhere I can see. It's all the old MeetMat mesh. Pretty disappointing.
The one on sketchfab def have displacements maps, just check the map on the tab under Material Channels, not the wireframe
Griffin it's displacement don't be disappointed make a displacement map.
Its great allow displacement this time, can't wait to see the madness that gets published!
Yes I admit my mistake. I see how it works now. I am quite new to displacement to be honest, so this is really mindblowing for me. Can't wait to see what I can do with the new displacement technique.
@Griffin, No worries man, I made the same mistake XD
let's go to the tournament
UVs are stacked on top of each other when I import to substance painter 2019.3.2
Thanks