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PVR Filter
by Vincent Gault
Remove alpha
by Froyok
Triplanar 3 positions maps
by Froyok
Reflect
by crocadillian@me.com
Dilate: Color
by Bradford Smith
Symmetry: Grayscale
by Bradford Smith
Skin Implant
by Allegorithmic
Cracks FX
by Allegorithmic
Rust FX
by Allegorithmic
Channel Mapper
by Froyok
Refine Noise Node
by Käy Vriend
Using the Baked Lighting Filter and Material.
by Wes McDermott
Mask Paint
by Allegorithmic
Noise Reduction Filter
by suzukiMY
Oil Painting Generator
by Alexander Prokopchuk
Unsharp Mask
by vincent.coupal
Filter_Random_Grayscale_Generator
by pawel.pluta
SP Filter: Height To Normal
by zurhoch
Filter_Maximum_Masked
by pawel.pluta
Damage_filter
by art.skech
Auto Levels Plus
by Sergey Danchenko
Brush Effect
by suzukiMY
Flow Map Generator
by Bruno Afonseca
Refine Noise Node v2
by Käy Vriend
Normal Scratches Generator
by Käy Vriend
Round Corners
by jamesjemory
Inner Glow
by dessert_monkeyjk
Edge Detection
by suzukiMY
Bevel filter
by Rong Sai 0
ToSphere
by Anthony_
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